Addresses in SLS are 8-byte virtual addresses. SLS storage is allocated by SLIC in form of segments. Each segment allocated in SLS is uniquely identified by the segment ID portion in an 8-byte virtual address. There are big and little segments. For a big segment, the segment ID is the high-order 5 bytes of a virtual address, and the remaining 3 bytes are used to represent the offset value into the segment (range from 0 to 16M - 1); for a little segment, the segment ID is the high-ordr 6 bytes of a virtual address, and the remaining 2 bytes are used to represent the offset value into the segment (range from 0 to 64K - 1). This also the reason why there is the 16MB - 1Page size limit on different types of SLS storage: automatic storage of a thread, static storage of an activation group, maximum size of a space object, and a single allocation on an SLS heap.
Storage occupied by an MI object may consists of one or more segments in SLS. Since the virtual addresses in SLS can keep valid across IPLs, in IBM i MI objects may be created as permanent objects.
SLS is closely connected with other two key features of IBM i, object-based and the tagged pointer architecture.
In a UNIX-like platform, everything is a file, while in IBM i, everything is an object. And at the MI level, everything is an MI object. An MI object can be refered to only by a resolved system pointer (one of all types of 16-byte MI pointers). The base-segment ID portion in the lower-order 8-byte of a system pointer uniquely identifies an MI object, which represents a unique virtual address in the SLS virtual storage space. In a a resolved system pointer, along with the base-segment ID, the authority given to user programs to access the MI object via it is stored. System pointers to permanent MI objects can be reused even across IPLs, if they are stored in the storage of another permanent MI object.
The tagged pointer architecture is to keep MI pointers from being mocked. It has been well explained in section "Pointers and Tags" at page 158 of Fortress Rochester by Dr. Frank G. Soltis.
As the native storage model of IBM i, SLS is the basis upon which the entire object-based system architecture of IBM i can be set up. In this object-based architecture, MI objects along with their attributes and data stored in them can be persistent at the OS level and absolutely independent with any server process (e.g. DBMS server) or runtime environment (e.g. JVM). In a word, no SLS, no MI.